
#ifndef __CONSTANTS_H__
#define __CONSTANTS_H__

//defines the cost multplier
#define COST_CONST 10

//defines the cost of techs
#define TECH_COST 45

//defines the max number of cities
#define CITY_NUMBER	20

//defines the max number of units
#define UNIT_NUMBER	60

// Number of different types of civilizations
#define CIV_TYPES 11

// isKnown
#define UNKNOWN 0
#define KNOWN   1
#define EMBASSY 2

// relations
#define CEASE_FIRE 	0
#define PEACE				1
#define WAR					2

#endif